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Hazz

Server & Website Updates/Downtime

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Server and Website updates/downtime are be posted here.

In the event our Website is unavailable and you cannot access it, information regarding the downtime will be posted on our Facebook or Twitter pages.

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LULZ MAIPZ

- Added as_italy

- Added fy_football_v2

Zombie Survival

- Removed zm_umbrella_corp

- Removed zm_randomly_final

- Removed zm_bumfight_v2

- Added ze_jurassicpark_v2

- Added ze_rooftop_runaway2_v4

- Added ze_space_stationx

- Added back napalm nades

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Zombie Survival

- Removed zm_zomb_doomlike

- Renamed the !prop command to !propmenu

- Sorted AFK manager, players now kicked after 2 rounds of being afk

- Removed !votemute because of people abusing the function

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Zombie Survival

- Added zm_neko_athletic_park_v2

I've also removed/changed a few things on the box which will hopefully stop the blue screening :mrgreen:

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Zombie Survival

- Added zm_stoned_f, zm_dzdeadcity_beta, zm_aspi_dispo_v5, zm_vc2_zombiechaos2, zm_crisis_r5, zm_assault_b5r1

- Fixed "move" sound downloading every map change

- Removed explosive barrel from propmenu

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Zombie Survival

- Added zm_house_outbreak4

- Replaced zm_temple with zm_temple_v2

- Added zm_crazy_cbble_fix (for some reason this awesome map wasn't on there :/)

- Removed zm_crisis_r5 because of graphics problem

Deathmatch

- Lowered back down to 66 tick - This was only to see how 75 tick would hold, overall 66 tick seems the better option for deathmatch.

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Zombie Survival

- Removed zm_office_v2 - Dull map, boring as hell.

General

- Removed votekick from all servers

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Zombie Survival

- New admins include Corruption, Tango, Smith and Jack (If you haven't been added yet you need to talk to me!)

- Removed admins include Louis

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Zombie Survival

- Added 2 reserved slots, players will be kicked when an admin joins while the server if full. I'm not sure if this is working so we will have to see

- Removed zm_citydefence, random fps problems

- Added zm_moonlight_v2 and removed the old version

- Removed zm_temple_v2, generally boring

- Updated the napalm nade script to v0.3, we can now set the burning time! I've set it to 20 seconds.

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Uber Server

- Fixed Mani admin doing admin talk twice

- I think the round start lag is fixed. I added 24 bots and it didn't do it once....considering bots use x2+ resources than standard players I think thats a fair test :mrgreen:

Report back to me if the problem occurs again.

- I've decided to give FBG another go on the server, it should help to get the server going.

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Match Server

- Changed to 11 slot so no one can join while match is going on

Standard Map is back! Read in news for IP

Zombie

- Removed admin sounds and custom skins to cut down on downloads until it becomes more popular. Puts people off, they often quit before downloading files.

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Deathmatch

- Rebuilt CSSDM + Sourcemod

This should help with some reg issues that I've noticed when the server is near full. Stupid DM teambalancer....

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Match Server

- When match is lived, server name adds "match in progress" to the end.

- Practice config

Basically no timelimit, 16k, long round time etc.

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Lulz Maipz

- Added bhop_amor, bhop_aztec, bhop_runbhopper_v2, bhop_forest_v2

Zombie Survival

- Added zm_idm_hauntedhouse_v1, zm_lila_panic_redemption_b2, zm_tanna, zm_X_dontfall_v1

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Zombie Survial

- Added zm_disturbed_v1, zm_industry_v2, zm_melong_dow_unfire_b2, zm_ruined_town_v3

- Changed zm_natalyas_ship_v2a to zm_natalyas_ship_v3

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Zombie Survival

- Removed zm_vc2_pitch and zm_subway

- Added zm_roy_woodlands

- Added zombie skins back :boing:

Also done a few tweaks to the server, hoping it might have sorted the roundstart lag....

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Zombie Rebuild

After all the gay roundstart lag, I have completley reinstalled the server, with fresh plugin installs and CSS server install.

I've put 2.0L (one we were running anywho) back on until I recieve the latest version, I think the lag came from the moving of the server from dedi to dedi and then updating it after.

EDIT: Also added !zhealth - Type it to see full health. Admin sounds are back too!

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Zombie

- Removed zm_lostbase because of the epic lag caused by it

- Removed zm_christmascity

- Added Zm_tx_highschoolbeta7

Match

- Removed Mani admin, everyone use rcon, look in guides for instructions!

Lulz Maipz

- Map list competely redone, too many to list.

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Standard maps has now been changed back to D2 server with a few changes.

Lets try and get this one going. :mrgreen:

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Lulz Maipz

- Removed slide_avalanche

- Removed re_speedbase_v2 (epic CPU spikes because of the space ships)

- Added slide_facetodeath_b1

- Added sports_seizsoccer_v1

Deathmatch

- Changed back to 66 tick

Zombie Survival

- Added zm_westwood_final

- Added zm_base_day

Globlal

- CMD and UPDATE rate are set the to the tickrate, actual rate is set to min 20000 max 30000

- Added Steam bans

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